The Kaldel Plains...
Mira Reinholt the mage makes his way out of a fairly large house on the edge of the clearing in the middle of the village, carrying a number of books in a satchel.
The once powerful mage heads back to the village green with them. Something of a find he'd never thought he'd come across here.
Apparently the mage amongst the crew of illegal wreckers was a collector of tomes dealing with mages and their spellcraft.
And though the exiled Vexilian mage in the past has come across one of the books he's found. He hasn't the other two. And they have numerous spells and types of mageglobes he's never seen or heard of before.
As he walks through the late afternoon sunshine on what's been a fairly cold day here in the northeast of the Kaldel Plains.
The spellcaster from the city-state of Vexil who also happens to be a highly skilled swordmaster.
Wonders how they're going to explain things to lord Farque. Not necessarily about what they've done, but more about the death of Darid Parsen the cavalry commander.
The spellcaster who was once the most powerful mage of his generation to be found anywhere in the Southlands, shakes his hooded head at the prospect of that.
On the village green, infront of the badly damaged two storey house that was the abode of Arvelle the leader of the crew illegal wreckers.
Helbe the elven thief watches Dorc da Orc who returned to the village a little while ago. Carry the last of the ship's lockers through the gateway that Beldane the cleric has cast.
The young elven noble from the island principality of Laerel, who is rather glad to have a practitioner of magic with them who can create something like a gateway.
Looks away to his left, and sees his fellow spellcaster and member of the personal council to lord Farque, Mira Reinholt the mage walking across the village green in this direction.
When the Vexilian mage in exile gets to the front of the badly damaged two storey house, Helbe the elven thief asks him "Find them?".
"I did" replies Mira Reinholt the mage who holds up the leather satchel of books "And you?" asks the once powerful mage.
"Nothing much" says the elven magic user who a bit earlier went through the roundhouse where the wizard lived, and the house that the sorceress lived in too.
"Just a few scrolls and some potions i took" adds the elven masterthief who happens to be a member of the royal family that rules the elven principality of Laerel.
The swordmaster Reinholt nods his hooded head, then after looking around, then at the gateway that's close by, he asks "All of it through?".
"It is" says the elven master assassin, then they watch as Dorc da Orc along with Beldane the cleric make their way out of the gateway.
Then after the large ork picks up the cloak wrapped body of Teabagger the goblin Cunt from nearby, Helbe the elven thief points and tells the ork warleader "Him too Dorc".
The big, burly ork from the southern polar region of the world grunts, then wanders over and picks up the unconscious illegal wrecker, Arvelle the plainsman.
Once the leader of the crew of illegal wreckers is over the left shoulder of the large ork, he ducks down and makes his way through the gateway.
While the elven master archer who is the grandson of the ruling prince of Laerel, nods his hooded head to across the south side of the village green, and says "Shame we can't take those with us".
"We can always come back for them i guess" says Mira Reinholt referring to the magetubes in the long building on the south side of the village green.
"But for now" adds the once powerful mage who nods at the nearby gateway, then makes his way towards it, then through it.
He's followed by his fellow councillor, prince Helbenthril Raendril. Then finally Beldane the cleric who is the last to go through the gateway.
A few moments later, and the magical doorway disappears from the village green. And the last trace of the group who attacked the village and the crew of illegal wreckers who lived there, is gone.
In the town nearly thirty miles to the south of the village they were just in. Helbe the elven thief casts an alarm spell on the room in the inn they've stored all the loot they took from the illegal wreckers.
Then he makes his way down the hallway to where Dorc da Orc and Mira Reinholt the mage are deep in conversation.
Seems the large ork wants to carry around the dead body of the goblin commander where ever he goes.
While the Vexilian mage in exile doesn't think that's a particular good idea.
Nor does the young elven noble from Laerel, who says to the warleader of the ork race "Why don't you leave him in there" the elven master assassin continues with "Have him guard the prisoner".
Dorc da Orc blinks in surprise at that suggestion, then he says "Good fucken idea". Then he carries the cloak wrapped body of the goblin commander into the room they're standing infront of.
And puts Teabagger down onto the bed inside, after he rolls the unconscious Arvelle the plainsman off the bed, and onto the floor.
The weaponsmith from the wolf tribe of orks pats the cloak wrapped body of the goblin commander, then makes his way out of the room, then he heads downstairs after the mage Reinholt closes the door to the room.
"We might have to do something about that" wryly says the swordmaster Reinholt referring to the large ork carrying around the dead body of Teabagger the goblin Cunt where ever he goes.
"It can wait" says Helbe the elven thief who has cast a spell on the dead body of the goblin commander so it doesn't corrupt.
The elven princeling then nods to the stairs, and says "Come on, I'm hungry". Then the two members of the personal council to the lord and ruler of the lands Farque, head downstairs.
Safe in the knowledge that the two in the room they were just infront of. Are going no where anytime soon. For the simple reason Teabagger is dead. While Arvelle the plainsman is under a spell that has rendered him unconscious. And can only be woken when the spell is dropped.
In the common room of the inn, Tamric Drubine the field commander steps over the legs of Dorc da Orc who is sitting on the floor, eating cuts of meat and slices of cheeses from a wooden trencher and drinking from a barrel of ale, next to the two tables the others are seated at.
The nobleborn teenager from the feudal kingdom of Sarcrin, who has got a pitcher of ale from the counter, sits down next to Tovis the war engineer, and fills their empty mugs back up.
"Beats waiting around for a serving woman" says Tamric Drubine the field commander, as the inn is busy this evening, especially since they turned up a little earlier.
The young engineer from the kingdom of Druvic nods in agreement to that, then he takes a drink of ale, before he continues getting stuck into his meal.
Opposite the two of them, Lisell Maera turns to Mira Reinholt, and in the elven language she quietly asks the once powerful mage "So what are we going to do?".
"We'll keep heading south" replies the Vexilian mage in exile in the same language, who continues on with "Either by Beldane casting gateways or on a passing airship we're able to get a lift on".
The attractive young woman from the city-state of Brattonbury nods her head at that, then she quietly says "At least ships will be able to fly across the plains a lot more safely after what we've done".
The highly skilled swordmaster from the city-state of Vexil nods his hooded head in agreement with that, then continues eating his meal. The first decent one they've had in a while.
Across on the other table the rest of the group are sitting at, sir Percavelle Lé Dic sourly smiles as he looks to where Dorc da Orc is sitting on the floor, noisily eating, and noisily slurping from the barrel of ale he's got.
Then the nobleborn knight turns and takes the refilled goblet of wine from Dalinvardél Tanith the elven spy who he's sitting next to.
While opposite them is Beldane the cleric and Shur Kee the monk, quietly chatting to one another about the eventual day they had in the village about thirty miles to the north.
Meanwhile, prince Helbenthril Raendril sits at the head of the table. Keeping an eye on the rest of the group, especially Dorc da Orc. While also keeping an eye on the others in the common room of the inn, they've decided to stay the night in.
The young elven noble from the island principality of Laerel quietly says "A lot probably" in the elven language in response to Dalinvardél Tanith the elven spy asking him in the same language "I wonder how many of those villagers and those wreckers who fled turn up here tomorrow morning?".
The elven spy who is originally from the principality of Alínlae, where he served in one of the more prominent noble houses of his homeland, nods then the elven master assassin tells him "Most likely we'll be gone by the time they start turning up here".
And that's exactly what happens. For in the morning, which dawns cold like yesterday. A sure sign that it's now autumn on the Kaldel Plains.
As the first of those who fled the fighting in the village further to the north, start arriving in town.
The group have already left town. Going by way of a gateway created by Beldane the cleric.
They're at a waypoint about a hundred and twenty miles further south of the town they were just on.
There they wait for the rest of the morning, so the fighting cleric in the church of Glaine doesn't tire himself out before he casts another gateway that will take them further south across the Kaldel Plains.
Onboard the krean scoutship the El Mariq, the chief navigator Gothindil makes his way along a passageway beneath deck, until he gets to a ladder.
He makes his way up the steps, and slides the decking open above him. Then he makes his way up onto the flat deck of the sleek, mastless airship. And closes the sliding bit of deck, and turns.
And comes to a stop, trying not to wince as he comes face to face with a creature that could kill him with ease.
The krean officer steps back, and slightly nods to the massive dog that looks him straight in the eye. No mean feat, as the krean navigator like many of his race is tall, and he stands nearly six and half foot tall.
The krean spellcaster waits, then nods again as the massive canine softly barks at him. Then flops down on the deck, and rolls onto it's back. And starts rolling from side to side, scratching it's back as it softly growls in contentment.
Gothindil goes around it, keeping well clear of it, as he doesn't want to accidentally touch it.
He likes his wings on his back, he doesn't want the massive dog to rip them off because he accidentally touched it. Which he knows it would probably do if it got a hold of him.
The powerful krean spellcaster makes his way forward to the bow. Where a lone figure stands. Someone taller than himself. Who along with the massive dog is the only one onboard the El Mariq who isn't a member of the crew, or a krean.
He's a human. Though no already human. As he isn't alive. He's undead.
"My lord" says Gothindil the chief navigator after he comes to a stop behind the tall, heavily armoured figure, and bows to him.
"Navigator" says lord Farque after he turns and nods his full helmed head to the krean spellcaster.
"We might of found them" says the chief navigator of the El Mariq, who continues with "To the northeast".
The undead warlord senses in that direction for as far as he can, and though he senses some people down on the plains. He doesn't sense those they're searching for.
After raising an eyebrow behind the faceplate of his full headed helm, the lord and ruler of the lands Farque says "You have?".
"Yes my lord" says Gothindil, who continues on with "We've been cumulatively casting" referring to himself and the two other navigators onboard.
The deathlord of Farque slightly nods, as he knows this is what sets krean spellcasters apart from all others. They can cast or sense together as one. Giving them greater power, and greater range than nearly all other practitioners of magic.
"And though we're unable to sense his highness prince Helbenthril and the mage Reinholt, due to what they do, and what they wear respectively" says the chief navigator who then adds "We think we've located the cleric in their company" he follows that with "From the description of him and his abilities and powers we have of him, we think it's him".
The lord of the death realm nods, and does so again, when the tall krean spellcaster says "We shall have to get closer to make sure".
Knowing what that entails, the lord and ruler of the lands Farque says "Go ahead".
"Thank you my lord" says Gothindil, who after bowing, turns and wings his way back to the wheelhouse, making sure to keep well clear of Axe the undead wardog who eyes him up.
Once the chief navigator is in the wheelhouse. Lord Farque calls out something in the ancient language of command to his undead wardog,
Who barks, then drops to his belly, and hunkers down upon the flat mastless deck of the krean scoutship which is picking up speed.
The relatively small, sleek looking airship gets quicker and quicker, soon flying faster than any other airship, then it goes even faster. Traveling well in excess of a hundred and fifty knots. It's going over two hundred knots when it goes through the ship's rift that has appeared in the morning sky.
Once it's through the otherside of the rift, and rapidly slows down more than two hundred miles north of where it was just a couple of moments ago.
Lord Farque senses away to the northeast across the Kaldel Plains. And after a little while, as he senses a number of people on the ground, he finds those they've been searching for.
They're about twenty miles away, and as the deathlord of Farque senses them, he slightly frowns.
He senses a stranger with them, who is unconscious by way of a spell.
And he senses someone dead with them. He quickly realises it's the goblin commander Teabagger.
The lord of the death realm sourly smiles at that, and does so again as he senses and finds that one of the group is missing, and not with the others.
"Fucking hell hordesman, don't tell me you've gone and got yourself killed again?" mutters lord Farque as the El Mariq heads northeast to where the group they've been searching for are located . . . . . .
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