Winter.
Lisell Maera the scout kicks out, taking an enemy soldier in the groin. Causing him to double over, and drop to his knees. Where he's whacked in the face by Zam the ex mercenary's sword.
The two of them step back, forcing some of the rebel soldiers to leap over the body of their comrade.
Whose face is cleaved in two, and head almost cut in half from Zam's sword. '
The pair of rebel soldiers in the forefront go flying backwards when they're hit by a blast spell that Saanea the witch has just cast.
Knocking a following soldier in councilman Hirrye's army, off the top of the wall.
And sending two others into the back of the rift, here on top of the south wall of the city of Kuradum.
That is something you definitely don't want to do. For though hitting a rift isn't fatal. It isn't exactly healthy in anyway.
And those two rebel soldiers, hit the backside of the rift, and slam down face first on to the top of the wall.
Going through and out the opening of a rift is perfectly safe. But touching or hitting the rest of it can get a little dangerous at times.
And it's certain death if you're in the spot where and when it forms, and solidifies.
Lisell Maera or Lis as she's more commonly called by the others in the group.
Risks a quick glance back, and finds Jarjin Littlefoot the hobbit, still trying to get Shur Kee the monk out of whatever trance the short, statured monk is in.
The attractive young woman who is originally from the coastal city-state of Brattonbury.
Looks forward again as more rebel soldiers come running around from the front of the rift.
To attack them behind the rift, here on top of the south wall of the capital of the city-state of Kuradum. On what's a cold, but sunny winter's day.
Dalinvardèl Tanith the elven spy draws his bow back, and takes aim. And in one smooth motion releases the string, and lets the arrow to it fly.
The shaft goes flying through the air from this side of the square behind the middle set of gates in the south wall of the city.
The broad headed arrow slams into the side of another enemy soldier who is about to make his way down the steps from the top of the wall, near the city gates.
"Less of them coming down now" states Tovis the war engineer from beside the elven spy who hails from the principality of Alínlae.
Dalinvardèl Tanith or Dalin as he's called more often than not by the others in the group.
Nods his hooded head in agreement with the young engineer who is a captain in the armies of Farque.
The spy Tanith, himself a company commander in the rangers and scouts division of the armies of Farque.
Takes an arrow from his quiver as he looks for another target on the otherside of the square, up on the top of the city's south wall.
"Yeah more of them are going around to the backside of it" says Dalinvardèl Tanith the elven spy referring to the rift up on the top of the wall, across the square from their position.
"Than coming down here" adds the spy who once served in one of the more prominent noble houses of his homeland, the elven principality of Alínlae.
The war engineer who is originally from the kingdom of Druvic. Where he served in the army of one baron Harkonin. Before he joined the group.
Has put up a hand for the ballista crews to stop shooting for now.
Then watches the enemy on top of the city's south wall, who have came through the rift that's up there.
Where most of them are avoiding who is standing not that far infront of the rift.
And instead are hurrying around to the backside of the rift, which is essentially a magical doorway.
One of the enemy soldiers who has just emerged out of the rift stumbles his way, much to his pleasure.
But that's not saying a lot, as most of them are avoiding him. And are turning either left or right, to get around the rift, here on the fairly wide top of the city's south wall.
Dorc da Orc doesn't even bother to growl when he grabs the rebel soldier who stumbles his way.
The large ork picks the startled man up, lifting him above his head, before the enemy soldier knows what's happening.
The ork warleader goes to turn, to chuck the rebel soldier at who is standing a bit further behind him.
But he stops in mid stride, grunts in disappointment, and turns to the left instead, and throws the enemy soldier off the top of the wall.
After Tamric Drubine the field commander says in a loud voice "Don't do that Dorc!".
When he saw the ork weaponsmith was intending to throw that rebel soldier at sir Percavelle Lé Dic.
Who is a bit back from the big, burly ork who is from the southern polar region of the world.
"Idiot" murmurs the young noble originally from the feudal kingdom of Sarcrin, who is now a senior officer in the armies of Farque.
"Both of them" wryly murmurs field commander Drubine as he looks at the bitter rivals who aren't all that far from where he's standing next to one of the two small catapults.
Here up on the south wall of the city of Kuradum, above the second of the three sets of gates, on this side of the capital city.
Tamric Drubine, or Tam as he's more commonly called by the others in the group.
Turns as the Farqian load officer in charge of the two small catapults says to the senior officer "Field commander we're out of shot on one of the catapults".
The black clad engineering officer in the armies of Farque who is speaking elven, the preferred battle language for the armies of Farque, then adds "And there's only a few more left on the other one".
The son and former heir of a previous knight of castle Drubine, which can be found in the forested north of the feudal kingdom of Sarcrin.
Nods then tells the load officer in the same language "Lob the rest off, then prepare to take up arms".
"Yes sir" replies the engineering officer, who turns to issue orders.
While field commander Drubine goes back to watching the enemy army, trying to breach the south wall of the city of Kuradum.
As well as keeping an eye on the nearby rift that the enemy are continuing to come out of.
Though he's really actually keeping an eye on Dorc da Orc and sir Percavelle Lé Dic.
The bitter rivals, who if given half a chance. Are just as likely to turn on one another, and attack each other. As they are in attacking the enemy soldiers fighting for the rebel leader, councilman Hirrye.
"Damn it Shur Kee" mutters Jarjin Littlefoot the hobbit, who has muttered that more than a few times lately.
Especially since the rift appeared up here on top of the south wall of the city of Kuradum.
The halfling from the far east coast of the continent, the Sultanate of Dreese to be exact.
Gives the short, statured monk a shake. To no avail, as the physical adept just stands there, oblivious to what's going on.
The hobbit, who isn't what he appears to be. Thinks about asking Saanea the witch to see if she cast a spell of some kind, that can snap the acolyte in the order of Bru Li out of whatever trance he's in.
But she's too preoccupied with the enemy. As the pretty looking witch is the main reason they haven't been overwhelmed on this section of the wall.
As now the vast majority of the rebel soldiers who are coming out of the rift.
Are coming around it, to try and take on the defenders on this stretch of the south wall of the capital of the city-state of Kuradum.
Instead of going straight ahead after coming out of the rift. As that way is certain death in the form of Dorc da Orc.
The halfling, who infact is really a hordes outrider from the southern tundra by the name of Zubutai Timaginson.
Who just happens to find himself inhabiting the body of Jarjin Littlefoot.
Takes hold of the right arm of the short, statured monk, and guides him backwards as one of the local soldiers infront of them, falls to the blade of an enemy.
The physical adept who also hails from the far east coast of the continent. In the case of Shur Kee, the kingdom of Wah Lee. Is compliant if you lead him around or guide him.
But that's the only reaction you're getting from him, as he seems to be in a world of his own at the moment.
"Shit" mutters Zam the ex mercenary, who in unison with Lisell Maera the scout, who he's fighting side by side with, takes a couple steps back.
As the enemy continue to push them, and the other defenders along this section of the south wall, back.
After they come around from the front side of the rift.
"Spear!" shouts the teenage ex mercenary when he catches sight of one of the rebel soldiers who has just come around to the backside of the rift, carrying a spear.
Next to Zam, Lisell Maera the scout has her crossbow in hand, and has quickly loaded the weapon that was designed by Dorc da Orc, and originally owned by Shur Kee the monk.
The attractive young woman who hails from the city-state of Brattonbury.
Who is now in the scouts and rangers division of the armies of Farque, is trying to get a shot at the rebel soldier with a spear.
But there's too many of enemy between her, and the one towards the rear with a spear.
Lis shoots off her loaded weapon anyway, and the head of one the rebel soldiers basically shatters apart when the bolt slams into his forehead.
As the scout Maera gets another bolt into her quick loading crossbow. Zam the ex mercenary steps closer to her.
When behind them, he hears Saanea the witch tell him "One side Zam".
The teenager originally from here in the city of Kuradum, from right here in the poorer neighbourhoods in the southern quarter of the city.
Feels a fair bit of heat next to him, on his right, between himself and a city guardsman who is on that side.
Zam who briefly turns his head, quickly looks ahead, and sees a pair of the enemy soldiers go up in flames. Setting another one on fire, who runs off the top of the wall in a panic.
While two more, catch alight when they try to avoid the first two who drop dead, while their bodies continue to burn.
Next to the Kuradian ex mercenary, the Brattonburian born scout, says "Got him".
Zam hears the slight thunk sound of the scout's quick loading crossbow firing.
And he sees the rebel soldier with the spear stagger backwards, dropping his weapon, as there's a crossbow bolt now sticking out of his throat.
One of the enemy soldiers who is alight, bumps into him, and the two of them stumble sideways, and they tumble off the top of the wall.
To fall to the cobblestones of the square that's behind this stretch of the south wall of the capital of the city-state of Kuradum.
"The crews up there are out of loads" says Tovis the war engineer with a nod of his head up to the top of the wall opposite them.
The young engineer originally from the kingdom of Druvic, who is watching the spotter up on the wall above the gates, as well as the catapult crews, nods his head again.
And he tells the elven spy, who is a company commander in the scouts and rangers division of the armies of Farque "There's only about half of their forces on this side of the city now".
The captain of the engineering corp continues with "The other half are to the east" followed by "Or are heading over there".
Dalinvardèl Tanith the elven spy who stands there in a grey hooded cloak, nods his head, then says "The plan seems to be working".
The elf who hails from the principality of Alínlae, continues on with "No wonder Beldane left a little while ago".
As they both noticed that Beldane the cleric had disappeared from the top of the wall.
Where he was with Tamric Drubine the field commander, next to the two small catapults that are located above the set of gates, on the otherside of the square from where they're standing next to one of the trebuchets, that are continuing to send destructive load after load at the enemy army outside the south wall of the city of Kuradum.
Dalin who takes an arrow from his quiver, and puts it to the belly of his bow.
Looks for another target up on the top of the capital city's south wall.
He slightly nods his hooded head when he does spot one. And he draws his elven made bow back, and releases the string, sending the arrow flying up to the south wall of the city.
The shaft slams into the back of an enemy soldier, knocking the man down.
That wasn't the intended target. As the particularly rebel the spy Tanith was aiming at.
By an extremely fortunate bit of luck, and timing. Bent down, and the shaft barely passed over him, to hit the enemy soldier right next to him in the back.
That rebel soldier bent down for a reason, and that was to pick up a dropped spear.
The enemy soldier doesn't exactly know how to fight with a spear. So he doesn't do that.
What he does know, is how to throw one, in a fairly rudimentary manner. And that's exactly what he does.
He throws the spear at the defenders on the stretch of the wall, on the backside of the rift.
On this cold, but sunny winter's day here in the capital of the city-state of Kuradum . . . . . .
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