Northern Vexil.
Lord Farque goes through the gateway first, followed by Dorc da Orc, then finally Beldane the cleric.
The powerful practitioner of magic in the church of Glaine, drops his spell. And the gateway disappears behind him.
The fighting cleric looks around, then looks over at the undead warlord. And though Beldane can't see the face behind the deathlord of Farque's helm's visor.
He's pretty sure the lord and ruler of the Lands Farque is frowning from what he can catch a glimpse of through the eye slot of the full helm.
"What is it?" quietly asks Beldane the cleric as the undead warlord just stands there, looking off to the northwest.
"They're not here" is the reply from Lord Farque "The three we're" says the fighting cleric in the church of Glaine, who is interrupted by the large heavily armoured deathlord with "No" followed by "The group".
Beldane's eyebrows lift in surprise when he hears that and does so again, when the lord of the death realm says "That army is that way".
The undead being gestures to the northwest, then adds "And they're not there" he then mutters "Where the fuck have they gone off to?".
Beldane the cleric knows that the deathlord of Farque can easily sense anyone, especially those he knows, from well over twenty miles away.
So Tamric Drubine the field commander and the rest of the group must be some distance away from here.
"What about the ones we're after?" asks the powerful spellcaster who hails from the kingdom of Nastell.
"They're here" is the quiet reply of undead warlord, who also has the name of Draugodrottin that the people of his lands know him by.
"At that camp" adds the lord and ruler of the Lands Farque, who continues on from that with "About three or so miles to the northwest" he follows that with "I guess over the border in Girdane".
Beldane nods his head when he hears that, then follows after the large heavily armoured deathlord who sets off.
Dorc da Orc who has been standing there, busy scratching his nuts, not really listening to the conversation between the other two.
Grunts then follows after them when the lord of the death realm tells him in orkish "Hurry up cunt, we're going".
It's far colder up here in the hill country that straddles the border region between the city-state of Vexil and the kingdom of Girdane compared to down in the city of Vexil itself.
And the powerful cleric in the church of Glaine wraps his cloak tightly around himself as he keeps pace with the lord and ruler of the Lands Farque who has the elven name of Des'tier.
Behind them, the ork warleader is just glad to be in the colder weather up here in the hill country. Though he wishes it was colder still, far below freezing if he had his way.
The three of them left the capital city of Vexil, and came up here for the simple reason this is the direction that Lord Farque sensed that the trio they're after, fled to.
They know a hell of a lot more after Beldane read the mind of Mercer, just before Dorc da Orc finally killed the so called mercenary. After the large ork chopped off his limbs, and finished shitting on him.
As he walks beside Draugodrottin as they head uphill through some trees, Beldane the cleric shakes his head, before he says "What some will do for revenge".
Glancing at the large heavily armoured deathlord walking beside him, then back at the big burly ork walking behind them, the fighting cleric in the church of Glaine says "That lot really hate you two".
"The perks of getting involved in a lot of things, and killing a lot of people over the years" dryly says the lord and ruler of the Lands Farque.
The lord of the death realm shrugs his broad heavily armoured shoulders, then says "It happens" Draugodrottin continues on from that with "I bet the three who remain alive are regretting things at the moment".
The Nastellian born practitioner of magic nods his head in agreement with that, then quietly says "They sure are".
They weave through the trees as they continue on up the hill they're on, then after a while as they approach the crest of the hill, the undead warlord quietly tells the fighting cleric beside him "Hold your power within yourself" followed by "Remember they, in particular that Salinéll thinks you're dead".
The member of the church of Glaine grunts in agreement with that, then holds his considerable amount of magical power within himself. Making it basically impossible for other spellcasters to sense him.
Lord Farque glances at the fighting cleric's magical mace, and after a word to the Sword of Power Ryn, strapped to his back.
The magical weapon belonging to the cleric who hails from the kingdom of Nastell, falls silent so to speak. And it too becomes impossible for those with magical powers to sense it.
On top of the hill, the trio pause and look westwards, and in the distance, amongst the trees, about two and a bit miles away, they spot the camp they're after.
After a few moments of silence as they stand in the freezing afternoon wind, the deathlord of Farque tells Beldane "You'll have to go into camp and see where they've gone off to".
The cleric in the church of Glaine looks at the undead warlord and the large ork, knowing that the two of them would be more than a little conspicuous if they showed up in the camp of the Geist cousins mercenary army.
Besides the two of them have never been part of the rest of the group, who are posing as mercenaries whilst in the army of the Geist cousins.
Unlike Beldane who until recently was traveling with the rest of the group, and is known amongst the mercenary army, who have been gathered to start a war between the city-state of Vexil and the kingdom of Girdane.
"Might be bit of a problem if those three spot me" says the powerful spellcaster referring to the elves Salinéll and Jarkellé, as well as the wizard Margin.
Lord Farque nods his full helmed head in agreement with that from the fighting cleric, then after a few moments of silence as they look off to the west, the lord of the death realm says "That might not be a problem".
"Oh?" says the practitioner of magic who is originally from the north of the kingdom of Nastell.
"I have a feeling they're leaving" says Des'tier who has sensed the trio they're after, are at the northern edge of the army camp in the distance amongst the trees, moving away from it.
After a moment the lord and ruler of the Lands Farque nods, then says "A rift" he continues with "They're going north" followed by "They're gone".
"Quick" says Draugodrottin to the fighting cleric "Head down there and find out where Tam and the others have gone" adds the large heavily armoured deathlord.
The powerful cleric stops holding his power within himself, then teleports himself away, heading to the camp of the mercenary army gathered by Geist cousins Gamil and Farsen.
"What we gonna fucken do?" asks Dorc da Orc as they wait for the Nastellian born spellcaster to return.
"Go after those three" is the quiet reply from Lord Farque, who continues with "I've got a feeling where they're going".
The undead warlord suspects that Tamric Drubine and the rest of the group have gone off in the same direction.
Especially after they found out from Mercer what Salinéll the elven maiden, as Misa Geist wants her cousins, so to speak, to do with their mercenary army.
It's not too long before the fighting cleric returns to the hilltop the deathlord of Farque and the ork warleader are waiting on.
"They've gone north" says Beldane the cleric after appearing beside the other two, he then adds "The Geists have sent captain Marqand's company off that way".
The member of the church of Glaine then explains what the Geist cousins want the mercenary company of captain Marqand to do. While the rest of the mercenary army heads back south over the border into northern Vexil as they hope to start an all out war between the city-state and the kingdom that share a border.
"I figured as much" quietly says Des'tier, who then nods when Beldane says "Marqand's company left earlier today, just after noon".
Lord Farque figures if they've been doing what they've been normally been doing whilst in the Geists mercenary army.
Tam and the rest will be out further in front of the rest of captain Marqand's company. With Helbe the elven thief way out in front of the rest of the group.
Who no doubt have been moving northwards by Mira Reinholt the mage and Saanea the witch teleporting the rest of the group.
It's why he can't sense any of them, for even though they left the camp just after noon today, they're already well over twenty miles to the north from here.
Draugodrottin senses once more to the north, then nods his full helmed head when he senses what must be the rest of captain Marqand's company on both foot, and horseback, about fifteen miles to the north. On what he figures is one of the roads that heads further north into the kingdom of Girdane.
"Map" says the large heavily armoured deathlord to the fighting cleric, who takes out one of the maps he has tucked in an inner pocket of his cloak.
After looking at the map, the lord of the death realm says "They're going this way" as he points at the map that shows most of eastern Girdane, and northern Vexil.
"And those three fucks have definitely gone to Oaklynn" adds the lord and ruler of the Lands Farque referring to the capital city of the kingdom of Girdane.
"Hoping to stir up some shit there no doubt" continues the undead warlord, the fighting cleric nods in agreement with that.
As they now know that the group they've been after, have been trying to accomplish a couple of things as they've stirred up discord here in the central region of The Southlands.
Of course they've tried to kill Lord Farque and Dorc da Orc for revenge. But they've also wanted to see the city-state of Vexil come under attack in earnest. Basically enter a war. First with the city-state of Tuledare. Which failed due to the efforts of the group in stopping a war over the unruled lands between the two city-states. And now with a potential war between Vexil and the kingdom of Girdane.
For a number of reasons by the group led by Salinéll the elven maiden. Foremost being the aftermath of the war over a quarter of a century ago known as The Battle of Vexil.
And how things didn't turn out as they wanted from the points of view of the various members of Salinéll's group that she has gathered since that particular war.
"Tam and the others?" asks Beldane the cleric, who continues with "Or those three who have gone to the capital?" referring to who they should go after.
Running a finger along the map, that leads to the city of Oaklynn, which lies only about sixty miles from the southern border of the kingdom, Draugodrottin says "Same thing really".
The deathlord of Farque continues on with "Tam and the rest of them will eventually end up there" Des'tier briefly pauses before adding "But we'll go to the capital first, to see if we can stop those three fuckers stirring up shit".
The lord and ruler of the Lands Farque asks the fighting cleric how well he knows the area around the city of Oaklynn.
After the member of the church of Glaine explains the places he knows near the capital of Girdane. The heavily armoured deathlord of Farque points at a spot about six miles south of the capital city, and says "There".
The lord of the death realm continues with "Once we're through, make sure to hold your power within yourself" he follows that with "They don't know you're still alive, and that will be an advantage for us".
Beldane the cleric nods his head, then he starts casting a gateway, the clerics version of a rift. And it soon forms, the other side of which is outside of a town about a half a dozen miles to the southwest of the city of Oaklynn.
Lord Farque points at Dorc da Orc and gestures to the gateway, the large ork grunts and goes through it first.
He's followed by the undead warlord, then finally the fighting cleric in the church of Glaine. As they leave the freezing windswept hilltop in the border region between the city-state of Vexil and the kingdom of Girdane.
And make their way to a town just six or so miles from the city of Oaklynn, the capital of Girdane on what's a cold winters day in this part of central region of The Southlands . . . . . .
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