Autumn.
The giant hole in the ground. Also called the pit. Within which is the ancient city of Dalphene. More commonly called The City of Ruins.
Jorkamin the mercenary captain and Darmos the wizard share a look. Then the two of the go back to looking to the west.
Where in the distance, a ball of flame and smoke can be seen rolling up into the night sky.
The two of them are silent for a few moments, then Jorkamin the mercenary captain breaks the silence by saying "Is that near where our ship went down?".
"No, that was further south, at least a third of a mile from that, maybe half" is the reply from Darmos the wizard with a nod of his head to the flaming ball heading up into the night sky above the pit.
The wizard in the dark red, almost maroon coloured robes senses westwards, wondering what's going on that way.
As that's not the first explosion they've seen and heard from that area of the ancient city of Dalphene this evening. And none of their company are out that way.
Darmos, who is essentially the second in command of the company, is just about to mention something to Jorkamin.
When he suddenly senses something, to be more precise, someone.
Just before they hear the thud of another explosion from the same area of the pit as the ball of flame and smoke rising upwards in the night sky came from.
"Greason" mutters Darmos the wizard as he senses his old friend and colleague.
"He responsible for that?" asks the captain of one of the largest, if not largest mercenary company, in operation down here in the giant hole in the ground.
Within which is the ancient city of Dalphene, more commonly known as, the City of Ruins.
"No" says Darmos, who continues with "But he's caught up in all that". As he nods westwards in the direction of the recent explosions.
The portly, and out of shape spellcaster who can no longer sense his fellow wizard, an ex friend, Greason, then says "Must of been in the middle of that last explosion".
He continues on with "I sensed him putting up wards" followed by "Now he's just teleported away".
The wizard Darmos nods to himself, and he quietly tells Jorkamin "Don't know where he is now".
The mercenary captain grunts when he hears that, Jorkamin then says "If he's caught up in that, then who's attacking him?".
"I'm not sure" says Darmos who knows Jorkamin won't be happy with that answer.
Especially after the day the company has had. Losing one of their wyverns, as well as one of their warships.
Jorkamin sourly smiles, then he nods his head, when the wizard who is his second in command, quietly says "That's what's got me worried".
The overweight spellcaster in the frumpy looking robes, then says "Those are some pretty substantial explosions out that way" followed by "And i can't sense anyone casting them".
"Think it might be this mysterious mage who took down our ship?" asks the mercenary captain whose plans to eliminate his main rivals, have taken a bit of a setback today.
True, Jorkamin's company has got the upper hand in the battle here to north of the neutral zone of the pit.
But with the loss of the wyvern, and the warship today. Things aren't going as well as they should be.
"Maybe" says Darmos the wizard who continues with "Though i suspect we'd see mageglobes if that was the case".
The second in command of the company continues with "More likely it's someone, or more than someone from one of the other companies".
With a slight nod of his head, Jorkamin asks the wizard in the dark red robes "Like who?".
"The twins" is the reply from the practitioner of magic who joined the company about a decade ago.
The mercenary captain slightly frowns as he figures out who Darmos means.
Then Jorkamin scowls when he realises who the wizard is referring to.
"Those two sick elven bastards" says the mercenary captain in disgust.
"The very ones" says the portly spellcaster, who continues on with "Those two have always been near impossible to sense or locate" followed by "And they're quite powerful too".
Jorkamin grunts, then sourly says "They're the reason Maygam is fairly successful" he then adds "Even with the piddling amount of mercs he's got in his company".
Darmos nods in agreement with that. It's no secret that the elven twins from Alínlae, Lolmildíll and Gilvanéllé. Are the reason that Maygam's mercenary company are one of the most successful companies operating down here in the City of Ruins.
Even though Maygam's company is only a mid sized company at best. When it comes to the amount of people he has under his hire.
Then Jorkamin thinks about something for a moment, he looks around to make sure none of the company are close as they stand upon a fairly solid roof, on one of the ruins in this part of the giant hole in the ground.
There's only four others on the rooftop of the ancient ruin. All lookouts, with none standing anywhere near the mercenary captain and his second in command.
"Think we should head out that way?" quietly asks Jorkamin the mercenary, who then adds "Or at least send some of the company out there?".
Darmos thinks about it for a moment, then he shakes his head no, as the ball of flames and smoke has finally dissipated in the sky.
On what's a cold autumn night here in the ancient city of Dalphene, or as it's more commonly called, the City of Ruins.
"If Greason was out there, then it's certain that Lopaphil was out there too" says Darmos who continues with "Jarnok likes them working as a team".
Jorkamin nods in agreement with the wizard, who then says "And no doubt they had some of their company with them".
"More than likely" says the mercenary captain in agreement with the overweight spellcaster who is the second in command of the company.
"And from the way Greason took off" says Darmos, who continues on with "I'm guessing the twins, or whoever it might be out that way, have dealt to Lopaphil and whoever else was with Jarnok's pet wizards".
The practitioner of magic in the dark red, almost maroon coloured robes looks at the mercenary captain and quietly tells him "They might very well be doing us a favour".
Jorkamin slowly nods, for though it's true he wants to wipe out as many of the other mercenary companies as possible.
The main objective of their plans here in the northern half of the City of Ruins.
Is to eliminate his main two rivals, and their companies. That being the mercenary captains Jarnok and Hamblett.
Who are the captains of the two mercenary companies that rivals Jorkamin's in size and resources.
"Hmmmm" murmurs the mercenary captain, who is silent for a few moments, before he continues with "Let them battle it out maybe?" followed by "Then move in, and take out whoever is left?".
"It's what i would do" quietly says the practitioner of magic, who then adds "At least until the other warship is up here".
Jorkamin grunts when he hears that, the mercenary captain, with the sharp, severe looking features, turns and looks away to the south, then he says "Speaking of that" followed by "Is it anywhere near here yet?".
Darmos the wizard turns to the left and looks to the south as well, and he senses as far as he can, which is towards the southern end of the giant hole in the ground.
The second in command of the company shakes his head, then he says "Not yet" followed by "It's not over the pit" he then adds "It must still be coming up from the south".
Someone who can sense Jorkamin's other warship, a vessel based at a town about a dozen miles to the south of the southern end of the pit.
Looks away to the south as he sensed it a little while ago, having lifted off from it's base, and is now heading north towards the ancient city of Dalphene, or as it's more commonly called, the City of Ruins.
"Another airship coming towards the pit" says lord Farque as he steps into the dilapidated ruins the group are spending the night in.
"Warship?" asks Jarjin Littlefoot the hobbit, the undead warlord replies with a nod of his full helmed head, then he says "Most likely belongs to that Jorkamin like that other one" followed by "It'll get here in the middle of the night".
The large heavily armoured deathlord then looks away to the right, and he says "Stop fucking playing with that cunt" followed by "Put it in the corner with the other one, and leave it the fuck alone before you blow us all up".
Dorc da Orc grunts, and he quickly takes his hand away from the firing lever of the magetube he's holding.
The large ork then carries it to the corner where the other one they took from the wreckage of the nearby warship, and leans it next to it.
"His one fucken bigger than mine" mutters Dorc da Orc as he eyes the two magical weapons that are now side by side.
The big, burly ork from the southern polar region of the world then grunts, and moves away when the lord of the death realm tells him to get away from the magetubes.
The group have got a fire going in the ancient building they're in, not too bothered who might see, or smell it.
For on the wind this cold autumn night, they've smelt other fires nearby.
Lord Farque and Jarjin Littlefoot go around to where Mira Reinholt the mage is sitting on his bedroll.
The halfling from the Sultanate of Dreese, a nation on the far east coast of the continent, sits down next to the once powerful mage.
While the lord and ruler of the lands Farque sits upon a pile of rubble to the left of them.
While the others are closer to the fire, eating what's been cooked for their meal.
With the exception of Dalinvardèl Tanith the spy, who is on watch outside.
And Helbe the elven thief who isn't with the group at the moment, as he's a bit further to the north in the pit.
"What happened up there?" quietly asks Mira Reinholt the mage, referring to the recent explosions about a third of a mile to the north of where they are.
"One of those wizards is dead" is the reply from lord Farque, who is also known by the name of Draugadrottin to the people of his lands.
"So are a fair few of those mercs who were with them" adds the deathlord of Farque who continues with "Those elves from Alínlae dealt to them".
Both Jarjin Littlefoot and Mira Reinholt, who are members of lord Farque's personal council, nod when they hear that.
Then the halfling, who isn't what he appears to be, then asks "I guess the one we're looking for isn't there?".
"Correct" says the undead warlord who has the elven name of Des'tier, which translates to, The Destroyer.
The lord of the death realm, who will know if Helbe the elven thief has located the one they're searching for.
By the simple fact Narladene the ground pixie will show up and tell him.
Looks at his two council members, and quietly tells the once powerful mage, and the former air sailor "That one still isn't with their company" followed by "They're still somewhere else up here".
The mage who is in exile from his homeland, the city-state of Vexil, nods his hooded head.
While the hobbit, who is really a hordes outrider from the southern tundra by the name of Zubutai Timaginson.
Who just happens to find himself inhabiting the body of the halfling former air sailor from the Sultanate of Dreese.
Stares at the nearby fire, that most of the rest of the group are around. With the exception of Dorc da Orc, who is away to lord Farque's left, as far away from the fire as possible, which the ork warleader is glaring at.
"Hope they haven't got themselves killed" murmurs Jarjin aka Zubutai the barbarian hordesman.
The spellcaster, who was once the most powerful mage of his generation to be found anywhere in the Southlands.
Until he was stripped of the vast majority of his powers when he went offworld through a rift, void spell he accidentally cast a number of years ago. Grunts when he hears that from his fellow council member.
While lord Farque nods his full helmed head in agreement with what the halfling from the far east coast of the continent just murmured.
"Indeed" quietly says the lord and ruler of the lands Farque as they continue wait to hear from Helbe the elven thief, to see if he's located the person they've come to the City of Ruins to find . . . . . .
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