The City-State Of Vexil.
As he follows behind sir Percavelle Lé Dic who is walking his horse, Zam the ex mercenary yawns as they and the rest of the group head through the streets in the north of the city, as dawn breaks in this part of the capital of Vexil.
The youngest member of the group glances behind him, and faintly smiles as he hears Dorc da Orc still laughing.
While Mira Reinholt the mage continues to complain, as he's done since they left the Merchant's Rest inn.
The once powerful mage finally shuts up when Lord Farque tells him to fuck up, or the undead warlord will give him something to really complain about.
The ex mercenary who is originally from The City Of Ruins slightly shakes his head as he briefly looks back at the goblin amongst the rest of the group.
A goblin by the name of Carry, who in reality is Mira Reinholt the mage. Who has a Greater Illusion spell cast upon him by Helbe the elven thief.
Who Zam sees isn't with the group at the moment. He's no doubt already outside the city gates. Or stealing something. The ex mercenary hasn't decided which. Probably the latter if he was to place a bet on it.
"I think so" says Zam the ex mercenary in response to Tamric Drubine the field commander who has moved up along side him, and asked "You ready for today?".
The noble born field commander who hails from the feudal kingdom of Sarcrin, nods ahead to where sir Percavelle is leading his warhorse, and quietly says "He probably won't need much help".
Tamric Drubine or Tam as he's more commonly called by those who know him well, continues with "He'll probably beat everyone he comes up against on his first pass".
The young field commander briefly pauses, then adds in a slightly dry tone of voice "He'll probably win the lists today too".
"You think so?" asks Zam who before joining the group, used to scratch together a living as a mercenary in The City Of Ruins.
"I do" is the reply from the son of a former Knight of Castle Drubine, which can be found in the forested north of the kingdom of Sarcrin.
Field commander Drubine who like the ex mercenary is speaking in elvish, then says "And that's with no cheating from Helbe as well".
Zam who has only ever seen sir Percavelle or Percy as he's more commonly called by the others in the group.
Make a handful of practice passes with the lance, and that was against the rings and not an actual opponent.
Asks the young noble man originally from the kingdom of Sarcrin "He's that good?" followed by "At the joust?".
"You have no idea" dryly says field commander Drubine with a shake of his head, who follows that with "We're already deciding how much we're going to bet on him winning".
Zam nods his head, as he's heard how betting is a large part of the Spring Tourney here in the city of Vexil.
And though people will bet amongst their friends. The real coin is to be made with the touts, or betmen. Many of whom are backed by large businesses in the city, as well as counting houses.
The touts even offer odds as well, and those who strike it lucky with the bets they make on the various odds, can make themselves a small fortune during the two days of the Spring Tourney.
As they turn a corner onto another street as they head to one of the gates in the north wall of the city.
Tamric Drubine gestures ahead to the noble born knight who hails from the kingdom of Druvic, and quietly says to Zam "Lord Farque had a word with Percy just before we left".
The youngest member of the group nods, as he spotted the lord and ruler of the Lands Farque speaking with the Druvician nobleman in the stables before they departed the Merchant's Rest.
"Told him to make it look not so accomplished in the first few passes he has against his opponents" says the young field commander in the Armies of Farque.
"Once the betmen see how good he is" adds Tam, who follows on from that with "We'll hardly get any decent odds for him winning".
The ex mercenary who is originally from The City Of Ruins nods his head at that, as that seems to be most likely.
As the first rays of sunshine start to appear to the east, on what looks like it's going to be a sunny and clear day here in the city of Vexil.
He listens to field commander Drubine who tells him "It's tomorrow that's going to be the unknown" he continues with "Anything could happen during Le Grande Meleé".
"That's what I'm worried about" quietly says the youngest member of the group, who follows that with "I don't fancy going out onto the field during that".
As he's learnt that those who squire and assist those taking part in Le Grande Meleé, are expected to go out on the tourney field.
And help the competitors up if they're knocked down and are struggling to get up. And also to give them weapons that they don't carry out on the field.
"The only danger you'll face there is if you have to go out on the field to help Percy up" says Tamric Drubine the field commander, who then dryly adds "You definitely don't need to take any weapons out to him".
Zam nods his head in agreement with the young noble who was born and raised in the feudal kingdom of Sarcrin.
For out of everyone in the group, it's only Dorc da Orc who carries more weapons than the large, heavily armoured knight who hails from the kingdom of Druvic.
The young field commander in the Armies of Farque then quietly tells the ex mercenary "If you do have to go out on the tourney field during the melee, I'm pretty sure Helbe will see to it that no harm comes to you".
Zam nods at that, for though he knows that all spellcasting is banned on the tourney field during both the Joust, and Le Grande Meleé. That's not going to stop Helbe the elven thief from casting if he has to.
As they head across a square, with a few others who are already up early this morning, heading the same way. No doubt to head out through one of the set of gates in the north wall. To the tourney field that's just outside the city itself.
Both Zam and Tam glance back at the others, as Dorc da Orc who has briefly stopped laughing at the appearance of Mira Reinholt as a goblin.
Starts complaining about how he can't enter the Spring Tourney of Vexil, and how that's unfair to him.
"You can't enter the Joust because you can't ride a horse Dorc" dryly says Lisell Maera the scout who is walking in front of the large ork.
With a snort of derision, Dorc da Orc says to the attractive young woman who hails from the city-state of Brattonbury "Dorc rides lots of fucken horsey".
"Not that kind of riding" says the scout Maera in an extremely dry and droll tone of voice, which causes the ork warleader who actually can't ride a horse because he's so damn large, to burst out laughing again.
When the big burly ork from the southern polar region of the world somewhat gets his laughter under control, he says "What about the fucken rumble?".
The ork weaponsmith pauses for a moment as he tries to recall what it's actually called, then when he does, he grunts then says "That fucken melee thing".
"You're too big" says Lisell Maera or Lis as more often than not she's called by the others in the group.
"Fucken bullshit" loudly mutters Dorc da Orc after the scout Maera tells him "No one bigger than elf or human size".
"That's fucken racist shit against big peoples like me" declares the son of the former matriarch of the wolf tribe of orks.
The large ork who has participated in tournaments in the past, well in Le Grande Meleé part of them, which anyone can enter.
Turns to look at Lord Farque who is walking behind him along side Shur Kee the monk, and it's about to complain to the undead warlord.
When Lord Farque gets in first with "That's the rules for the tourney here" followed by "Fucking deal with it".
The large ork who was named warleader of his race by the deathlord of Farque, scowls then huffs in displeasure, and faces forward again.
As he, along with the rest of the group, with the exception of Helbe the elven thief head through the north of the city of Vexil.
On what's dawning to be a fine and sunny day, where the Spring Tourney of Vexil is going to be held just outside the city walls.
With a set of the gates in the north wall coming into view after they turn onto another street. Zam hears Lord Farque tell Beldane the cleric "Head up there" followed by "He's up there".
And when the ex mercenary originally from The City Of Ruins looks back, he sees that the powerful cleric in the church of Glaine has disappeared.
"Up, and over there" quietly says Tamric Drubine the field commander with a nudge to Zam's right arm.
The youngest member of the group looks to where Tam has gestured to, and he spots Beldane up on the top of the north wall of the city.
The fighting cleric is walking along the top of the wall, and Zam nods to himself as he realizes that the powerful practitioner of magic who hails from the kingdom of Nastell, is in conversation with someone who can't be seen.
The ex mercenary figures it's Helbe the elven thief who's walking alongside the member of the church of Glaine.
Zam looks back down as up ahead sir Percavelle Lé Dic and his recently acquired warhorse, are approaching the open gates at the end of the street in the north wall of the city.
Soon the large heavily armoured knight and his mount, followed by the rest of the group are making their way out through the gates, with others who are up and about early this morning.
Nearly all of whom are heading to the tourney field, which isn't too far outside the north wall of the city of Vexil.
The ex mercenary who hails from The City Of Ruins glances back again, and finds Beldane is once again with the group.
The powerful spellcaster who is a member of the church of Glaine hurries forward, going by Zam and Tam, and joins sir Percavelle Lé Dic at the front of the group.
As they head to the tourney field, the fighting cleric points out a small tent to the large heavily armoured knight.
It's one of many such small tents, just to the side of one of the large set of stands that have been set up on two sides of the field.
Zam nods to himself as he sees that the small tent that's been pointed out to Percy by Beldane the cleric.
Is on the opposite side, and as far away as possible from the large blue and white tent that the ex mercenary knows is being used by the order of the Knights of Saint Mar'che.
An order of knights that sir Percavelle Lé Dic actually belongs to. An order of knights that he doesn't particularly want to know that he's competing in the Spring Tourney of Vexil.
"You better go ahead and join Percy" quietly says Tamric Drubine, who continues on with "Make sure he keeps out a trouble".
"I will" says Zam, who looks back behind the rest of the group, and he spots many other people making their way from the nearby gates in the north wall of the city.
In fact all along the north wall, and the various gates, people are exiting the capital city, and heading this way towards the tourney field.
The youngest member of the group hurries forward to join sir Percavelle Lé Dic and Beldane the cleric.
The ex mercenary nods his head when the fighting cleric in the church of Glaine quietly tells him "That tent there on the left, at this end".
The powerful practitioner of magic tells Zam "Helbe has hired it for you and Percy" followed by "For the duration of the tourney".
The youngest member of the group takes the reins of the warhorse when the noble born knight from the kingdom of Girdane hands them to him.
Then as the rest of the group spilt off and wander around to see what's already happening at this time of the morning at the site of the Spring Tourney.
Zam along with Percy and Beldane make their way to the small tent that's been hired for the large heavily armoured knight and his squire.
The ex mercenary who is originally from The City Of Ruins sees that sir Percavelle is amongst the first of the competitors in the tournament to show up on this fine and sunny spring morning.
And after the youngest member of the group ties the reins of the warhorse to a stake in the ground next to their tent.
He joins the noble born knight and the powerful fighting cleric inside the open fronted tent, where they'll wait for the Spring Tourney of Vexil to get underway . . . . . .