Sunday, 29 June 2025

Mercenary Tales 69.


Vexil. 

In a residential building, the second one they've been in since coming to this part of the city early in the morning. 
Lord Farque looks at the wall to his left in the hallway he's in, here on the fourth floor of the building. 
The undead warlord nods his full helmed head to a couple, and their child, and a goblin servant who are cowering next to the remnants of the front door to their residence.
The large heavily armoured deathlord gestures back behind him down the hallway, and after a brief pause, the four of them hurry that way to the stairs. 
The lord of the death realm continues to stare at the hallway wall, then he calls out something in the orkish language. 
Nearby, in a room of the residence that the family hurriedly exited from. Dorc da Orc grunts, then hunkers down. 
Meanwhile back out in the hallway, Lord Farque after glancing towards the other end of the hallway, mutters "Fuck" he then silently adds in a sour tone, of course he'd have to turn up with them now. 
The lord and ruler of the Lands Farque sighs, then he takes a quick few steps to his left. The next moment, a section of the hallway wall he was just staring at, blasts inwards. 
Sending debris flying everywhere, including through the open doorway to the residence where Dorc da Orc is keeping out of sight. 
Draugodrottin as the undead warlord is also known by to the people of his lands, quickly steps back to the right, and he throws a punch that's almost impossible to see. 
A magic using priest who has just teleported in through the hole in the hallway wall, face and head shatters apart, and his body goes flying backwards through the hole in the side of the building, to fall to the street below. 
The lord of the death realm who has the elven name of Des'tier, glances to the rooftop across the way from the building he's in. 
The deathlord of Farque steps back out of the way again, and part of the hallway wall is blasted inwards once more, though a much larger explosion this time. 
Draugodrottin sourly smiles behind the faceplate of his full helm as debris slams into him, the small pieces bouncing off him as he just stands there in the middle of the maelstrom of destruction. 
Close by, Dorc da Orc grunts as part of the wall about a dozen feet to the right of him, collapses and debris comes flying into the room where he's been keeping out of sight. 
The big burly ork from the southern polar region of the world sniffs, then he grunts and calls out something in orkish. 
The ork warleader winces as Lord Farque replies to him in the same language, causing Dorc da Orc to mutter "He fucken pissed off". 
The large ork who is a general in the Armies of Farque sniffs again, though this time looking to the other end of the room he's in. 
The ork weaponsmith grunts as he catches a familiar scent in the distance, quickly heading in this direction. 
"Hey Farque, he's fucking" is all the ork general gets out, before he's interrupted by Lord Farque out in the hallway, calling out "I fucking know". 
Dorc da Orc or Dorkindle which is his given name, winces once again, when he hears the lord and ruler of the Lands Farque loudly and angrily mutter "Have to deal with these cunts first". 
He really fucken pissed off, the warleader of the ork race thinks to himself, who then chortles and murmurs "They dead". When he hears a loud scream of pain, which is abruptly cut off. 
Draugodrottin who had just grabbed a cleric who suddenly appeared in the hallway in front of him, by the arm and snapped it. 
Before punching the screaming cleric in the throat, killing him. He throws the body out through the hole in the wall, to drop to the street below. 
"Come on you fucking cunt" murmurs the lord of the death realm, who senses the cleric commander of the church of Famal, who is now the interim leader of that particular church here in the city of Vexil. 
Over on the rooftop of the building opposite to the residential one that he and Dorc da Orc are in at the moment. 
Out of the handful of clergy still over there, that cleric is the only one Draugodrottin is cautious about. 
For the simple reason, the cleric commander of the church of Famal, a cleric by the name of Omarc, is one of the few clerics in the city who is capable of casting a holding spell upon lord Farque that will actually work. 
Dorkindle who is listening to what's going on out in the hallway, frowns as he hears Lord Farque go completely still. 
Then the large ork mutters "Krom" when the large heavily armoured deathlord of Farque calls out something in the ork language to him. 
Not bothering to get up from where he's sitting, the big burly ork from the southern polar region of the world scrambles on his hands and knees to the left. 
Just then another explosion, this one louder and definitely larger than the two previous ones, shakes this side of the four storey residential building. 
The large ork grimaces as behind him, just where he was sitting, a sizeable section of the wall there, is blasted inwards into the room. 
"Fucknuts" growls the ork warleader as dust and debris swirls around him, then he gets quickly to his feet when he hears what Lord Farque calls out to him. 
"Tígl kaughin cakl mere nagl urgart" is what the lord and ruler of the Lands Farque calls out to the ork general in his armies. 
"Kaag, ka kaughin muig" replies Dorc da Orc in his native language, as he takes a spear from his weapon harness, across his back. 
Then he runs straight ahead through the thick dust of the debris in the air, heading straight for the next room in the fourth floor residence. 
The weaponsmith from the wolf tribe of orks can hear what's going on out in the hallway where Draugodrottin is. 
The ork general runs into the other room through the open doorway, then he turns left and runs straight for the wall, on the other side of which is the hallway. 
The large ork who has a fierce looking expression upon his big, brutish looking face, drops his head as he runs straight at the wall. 
Meanwhile out in the hallway, Lord Farque is completely still, as he's under a hold undead spell. 
The large heavily armoured deathlord of Farque looks down the hallway, to where a pair of clerics are. 
Neither one of whom is holding him with the spell that's been cast upon him. That honour belongs to the cleric commander Omarc. Who is still outside, across the way, on the roof of the building opposite this one. 
Then suddenly the senior most cleric in the church of Famal turns up in the basically half destroyed hallway on this floor of the residential building. 
When he does, Draugodrottin faintly smiles behind the faceplate of his full helm as he waits for the inevitable. 
"Got it" says cleric commander Omarc in a triumphant tone of voice after he teleports over into the hallway through the massive hole in the side of the building. 
The senior most cleric in the church of Famal who has appeared beside the two other clerics, one of whom is from his church. 
Suddenly frowns as he hears something as the three of them look at the undead creature about twenty yards from them down the long hallway, or what's left of the hallway. 
The powerful practitioner of magic who is the interim head of the church of Famal here in Vexil, takes his eyes off the undead creature, who is absolutely still, and unmoving thanks to his holding spell. 
And he looks to his left at the hallway wall, behind which he and the other two clerics hear something that sounds rather large, moving. 
"What the hell is that?" says the other cleric in the church of Famal, cleric commander Omarc is thinking the exact same thing as the trio of clerics can't sense anything magical on the other side of the wall. 
Just then, the section of the wall right beside them bursts outwards into the hallway. Causing the cleric commander to instinctively put up his left arm to protect himself from flying debris. And he goes to put a ward. Though it's slightly too late for that. 
A spear rams into the side of the senior most member of the church of Famal in Vexil, who screams out in pain as he's lifted up off his feet. 
His half plate armour is no match for the force of the spear that's been driven into his side by the large figure who has run straight through the wall, and into the hallway, at him and the two other clerics. 
"Get some!" yells Dorc da Orc in the common language after he bursts through the wall into the hallway. 
The ork warleader picks up the cleric commander of the church of Famal who has his spear through his side, knocking over one of the other clerics in the process. 
The large ork rams the cleric Omarc into the wall on the other side, causing the senior most member of the church of Famal to scream in pain as he does so. 
And while the third cleric tries to cast during the chaos, he's lifted off his feet and flung backwards at speed, when he's hit by a plain looking mace that's been thrown from the other direction. 
"Idiot" dryly murmurs Lord Farque as he walks down the hallway after throwing his mace. The undead warlord who is no longer held, due to the fact cleric commander Omarc is incoherent, in pain, and barely alive, as he's pinned to the wall. 
Calls out something in the ork language to Dorc da Orc, who is standing there, looking at what he's done with a gleeful look upon his broad green brutish looking face. 
The ork general in the Armies of Farque grunts after he hears what Draugodrottin calls out to him. 
Dorkindle steps back from his handiwork, turns to the right, and kicks the second cleric, who disoriented, is trying to get back to his feet after he was knocked down after the initial appearance of the ork weaponsmith. 
There's an audible crack when the large ork's right boot connects with the side of the cleric's head as he attempts to stand. 
That cleric, who was in the church of Famal drops to the floor dead with a broken neck and a shattered skull. 
The lord and ruler of the Lands Farque joins the large ork who is a general in his armies. Des'tier picks up his mace, not even spearing a glance for the third cleric, who he killed who lies dead much further down towards the other end of hallway. 
Then Lord Farque and Dorc da Orc look at the cleric commander Omarc, who is pinned sideways to the wall by the ork warleader's spear. 
The interim head of the church of Famal in Vexil with pain in his eyes, and blood dripping from his mouth, lifts his head and turns his head slightly, and murmurs "You're dead" as he stares at the large ork. 
"Them cunts always saying that" says Dorc da Orc with a shake of his head, who glances at the large heavily armoured deathlord of Farque and grunts. 
Draugodrottin knowing exactly what that grunts means, says "I'll deal with it". Then switching to the ork language, the lord and ruler of the Lands Farque tells Dorkindle to head into the next set of rooms, and stay out of sight. 
Informing the ork general in his armies that Beldane the cleric is now here with those that they've been after, and are about to enter the building. 
The lord of the death realm yanks the spear out of the cleric commander of the church of Famal in Vexil, and hands the weapon to the big burly ork from the southern polar region of the world. 
Then as the large ork hurries down the hallway to another of the residences up here on the fourth floor, the undead warlord picks up the cleric commander Omarc, who is still alive, though barely. 
Des'tier who holds the dying cleric upside down by the leg, walks back along the badly damaged hallway, to where there's a massive hole in the side of the building. 
The lord and ruler of the Lands Farque lifts the cleric Omarc up higher, so that the powerful practitioner of magic is almost eye level with the large heavily armoured deathlord, even though he's upside down. 
"Nice try" says Lord Farque in a conversational tone to the interim head of the church of Famal in Vexil, who follows that with "But not good enough". 
After squeezing and breaking the leg that he's holding, which garners a weak groan of pain from cleric commander Omarc. 
Draugodrottin casually biffs the dying cleric out through the hole in the side of the residential building, he and Dorc da Orc are in at the moment. 
The undead warlord faintly smiles behind the faceplate of his full helm as he knows what's just about to happen as the cleric Omarc drops to his death on this cold winter's morning here in the city of Vexil . . . . . .






Tuesday, 24 June 2025

Mercenary Tales 68.


The City Of Vexil. 

They're in the south of the city, searching for their prey. Hoping they'll locate it, then have a chance to destroy it. 
Walking across a square, behind the two elves Jarkellé the elven warden and Salinéll the elven maiden, Margin the wizard turns when someone calls out his name. 
The local born practitioner of magic sees it's the cleric Beldane, who waves to him, beckoning him over. 
"Something's up" says Margin the wizard to the two elves from the principality of Alínlae, who have turned as well. 
"Think they've found it?" asks Salinéll the elven maiden, the wizard in the dark red robes shrugs his shoulders, then says "Only one way to find out". 
The elven magic user nods, then the trio head back across the square, on what's a cold winter's morning here in the city of Vexil. 
When they join the fighting cleric in the church of Glaine, he gestures at one of the other clerics, this one in the church of Famal, who says "Something's happened". 
"Oh?" says Margin the wizard, who after sharing a look with the two elves, asks the cleric in the church of Famal "What is it?". 
"One of the other groups has disappeared" replies the cleric, who though older than Beldane, is no where near as powerful as the fighting cleric who hails from the kingdom of Nastell. 
The wizard Margin and the elves Salinéll and Jarkellé share another look, for they've been told that the groups who have gone out to search for their prey, are to keep in contact with each other. 
"Now another group who went to check on them, are missing too" says the cleric in the church of Famal, who is one of a trio who have joined the cleric Beldane, and the group of so called mercenaries. 
"Shit" mutters Margin, who grew up not that far from here in the south of the city that's the capital of Vexil. 
"Thinks it's who we're looking for?" asks Salinéll the elven maiden who looks from one cleric to the other. 
The member of the church of Famal shrugs his shoulders, while Beldane the cleric replies with "Maybe" as he rubs his chin in thought. 
"Where did they go missing?" asks the elven maiden from the principality of Alínlae who is hiding her ability to cast magic. 
"In the west of the city" says the cleric in the church of Famal, the wizard Margin nods then he asks the powerful fighting cleric in the church of Glaine "Can you sense them?. As he knows that Beldane is powerful enough to sense all the way over into that part of the city. 
With a shake of his head, the powerful practitioner of magic from the kingdom of Nastell says "I don't know who they are" followed by "Remember, I'm new here and don't know many of the clergy from the different churches and temples in the city". 
Margin grunts, then after a glance at Salinéll, who slightly nods, the local born spellcaster asks the powerful fighting cleric "Should we go over to that part of the city and sees what's going on?". 
Beldane, who has been put in charge of this particular group, for the simple reason he's far more powerful than any of the other spellcasters amongst the group. 
And the fact he confronted their prey yesterday, and survived a fight with it. When it easily killed the others who took it on. 
Is silent for a few moments as he contemplates matters, then he says "I guess we could take a look, and see what's happening over there". 
The powerful practitioner of magic originally from the kingdom of Nastell, who sounded slightly indecisive there, is far more decisive, and direct when he tells the cleric in the church of Famal "Call the other two back". 
Beldane the cleric then tells Margin the wizard "Get the others with you" followed by "Mercer and Marcus isn't it?" he then adds "And Kynil". 
The local born practitioner of magic nods his head, then the wizard in the dark red robes, who is acting as the leader of the group, instead of Salinéll who actually leads the group. 
Goes off to look for Mercer, Marcus and the sword mistress Kynil, who are on the nearby streets, searching for any sign of their prey. 
It's not too long before they've gathered on a corner of a square, and Beldane the cleric leads them to a lane. 
Where he instructs them all to what to do, the fighting cleric in the church of Glaine then levitates up to the roof of a building, so do the other three clerics. 
One in the church of Famal, another in the church of Maëlle, and third in heavy armour, who is a member of the church of Goran. 
While Margin the wizard teleports himself and the rest of the group up onto the roof where the four clerics are. 
Looking to the northwest across the city, Margin the wizard asks Beldane the cleric "Can you sense it from here?". 
"Not sure" is the reply of the powerful practitioner of magic who hails from the kingdom of Nastell, who follows that with "The closer you are to it, the better" he then adds "Sensing for something's that's undead is way different than sensing for another spellcaster" he continues with "And way more difficult too". 
The three other Vexil based clerics nod in agreement with the powerful cleric in the church of Glaine. 
Margin the wizard grunts, then he quietly says "Didn't know that". Next to him, Salinéll the elven maiden silently agrees with the Vexilian born practitioner of magic. 
The powerful fighting cleric then confers with the cleric in the church of Famal, who is the one keeping in contact with the other groups, who have spread out across the city, to search for their prey. 
As most of the city's churches and temples have banded together to rid Vexil of the threat of the undead being who showed up recently. 
They've got permission to do so from the city council, which means they've got permission from the mage council of Vexil too. 
"Where would be a good place to start?" asks Beldane the cleric after he speaks with the cleric in the church of Famal, who points then says "That area is where the first group who disappeared were searching". 
Looking in the distance to where the member of the church of Famal pointed, Margin the wizard nods then says "Mostly residential buildings, and some small businesses and shops". 
As he knows that part of the city quite well. In fact the spellcaster in the dark red robes knows most of the city of Vexil quite well. 
"One place is as good as another I guess" says Beldane the cleric, who looks at his fellow clerics from different churches, and tells them "Get ready for anything". 
He then tells the cleric in the church of Goran, who is way more powerful than the other two "If either one of us is able to hold it if we find it, the other will have to destroy it". 
"I understand" says the cleric in the suit of heavy plate armour who is a member of the church of Goran. 
Then looking at the mercenaries, Beldane tells them "If we locate it, things will be difficult for you lot" he then adds "I know I'm asking much, but you'll have to attack it so it's distracted" he continues with "It might be our only chance of holding it, then destroying it". 
Though they all nod in understanding, it's Margin the wizard who answers for the group when he says "We know the risk". 
The Vexilian born practitioner of magic continues with "And we're willing to take it". He more so than the others, as he wants their prey destroyed for the simple reason it killed his brother during the Battle of Vexil a little over two and a half decades ago. 
"Ready?" asks Beldane the cleric after a moments silence, the trio of clerics, as well as the group of mercenaries, all nod their heads to indicate they're ready. 
Then the powerful practitioner of magic who hails from the kingdom of Nastell casts, and a gateway quickly forms. 
The first one through it is the cleric in the church of Goran, he's quickly followed by the cleric in the church of Maëlle, and the one in the church of Famal. 
Mercer is the first of the mercenaries through the gateway, quickly followed by Marcus, then the sword mistress Kynil. 
Next through the magical doorway is the elven warden Jarkellé, then the elven maiden Salinéll. Next through it is the wizard Margin. 
Last through is Beldane the cleric, who slightly nods to himself. As so far, the plan devised by Lord Farque and himself, is pretty much going as they envisioned it. 
The powerful fighting cleric in the church of Glaine steps out the other side of his gateway, and drops his spell behind him. 
Looking around at the surrounding area from the rooftop they're on, Beldane like the other three clerics senses for anything undead. 
The member of the church of Glaine, instantly locates Lord Farque, knowing that the other three clerics haven't. 
The powerful practitioner of magic holds up a gauntleted hand when Margin the wizard asks him "Anything?". 
Narrowing his eyelids as he turns to the left, Beldane is silent for a few moments as a cold gust of wind blows across the roof they're on. 
The fighting cleric in the half plate armour who is a member of the church of Glaine takes a few steps to the side of the roof, then he suddenly says "Down". 
The others all drop down flat to the roof, as does Beldane who is quite pleased with the acting job he's doing. 
Gesturing away a bit further to the west of their location, the fighting cleric in the church of Glaine quietly says "That way" followed by "Just over a hundred yards away" he then adds "It was just on a rooftop that way". 
Ignoring the muttered "Shit" from the mercenary named Mercer, Beldane quietly asks the other clerics "Can you sense it?". 
It takes a few moments, but the cleric in the church of Goran is the first to answer with "I can now". 
The cleric in the church of Famal, then the one in the church of Maëlle soon sense their prey as well, not that far from where they are. 
"Who knows what's happened to the others who were in this part of the city" quietly says the fighting cleric in the church of Glaine, who follows that with "But I don't sense any clerics or priests in the immediate vicinity". 
"Nor I" says the cleric in the church of Goran, the other two clerics agree with him, as does the wizard Margin. 
The elven magic user Salinéll silently agrees with the other practitioners of magic As she too can't sense any cleric spellcasters close by. 
"Think we can teleport over there and take it by surprise?" quietly asks Margin the wizard as they look to the building in the distance their prey is most likely inside of. 
"I'd rather bloody not" mutters the heavily armoured cleric in the church of Goran as they lie flat upon the roof they're on. 
Beldane grimaces and nods in agreement with the heavily armoured spellcaster in the church of Goran. 
"What?" asks Margin the wizard as he looks at the two clerics in heavy armour, one in full suit of plate armour, the other in half plate. 
"There's a fairly high chance that the undead can sense magic" explains Beldane the cleric, who follows that with "Not sure if they can actually sense a caster, but it's more than highly likely they can sense spells". 
"Doctrine in our church is that they can definitely sense spells" says the cleric in the church of Goran. 
"Our church as well" adds the cleric in the church of Maëlle, the cleric in the church of Famal nods in agreement with him. 
"As for them sensing the actual caster, no one is actually sure" states the heavily armoured member of the church of Goran. 
Beldane is definitely sure that the undead can sense a spellcaster. He knows from personal experience. Though he's not divulging that information to this lot. 
Instead the powerful practitioner of magic who hails from the kingdom of Nastell says "It's why they can damn well react so quickly to us clerics when we cast". 
The fighting cleric in the church of Glaine continues with "Best to physically confront them, than cast spells at them with the exception of holding spells". 
Then he looks around and spots a trapdoor in the roof, the powerful Nastellian spellcaster gestures to it, then says "We'll head down, and make our way on foot". 
Beldane the cleric looks at the other practitioners of magic with the exception of Salinéll the elven maiden, and quietly tells them "Hold your power within yourselves as best you can". 
The member of the church of Glaine continues with "Just incase it actually can sense us". The three other clerics, and the wizard Margin nods to that. 
Then they all head to the trapdoor, and start making their way down into the building, then downstairs. 
It's not too long before all nine of them, the four clerics and the five so called mercenaries, are outside on this cold winter's morning here in the city of Vexil. 
"Hurry" quietly says Beldane the cleric who starts leading the way towards their prey, who he senses is just under a hundred yards away from them. 
As they hurry through the streets in this part of the city that's the capital of Vexil, the powerful fighting cleric as do the other spellcasters,  continue holding their power within themselves. 
"Shit" mutters Margin the wizard ""What is it?" asks Salinéll the elven maiden, who already knows what it is, as she's sensed it. 
"Others have shown up" says Beldane the cleric, who continues with "Close to where we're going". The powerful practitioner of magic who hails from the kingdom of Nastell then adds "It's cleric Omarc and his group". 
The cleric in the church of Famal nods his head in agreement, as he too can sense the cleric who is the current head of his church, here in Vexil. 
"Hurry" urges the cleric Beldane who waves for the others to move faster as they head to the building that their prey is in. 
"This is going to be a shit show" quietly says Margin the wizard to Salinéll the elven magic user as they follow behind the clerics. 
She's in agreement with the spellcaster in the dark red robes beside her, Salinéll the elven maiden quietly says to him and the rest of the group of mercenaries "Do the best that you can". 
While ahead, infront of them, Beldane the cleric silently leads them to where Lord Farque and Dorc da Orc are waiting to execute the plan they have devised for the five remaining members of the group they've been searching for, not just here in the city of Vexil, but also up in hill country of northern Vexil . . . . . .










Sunday, 22 June 2025

Mercenary Tales 67.


Vexil. 

They left the town of Galsom Crossing and entered the city of Vexil well before dawn on what turns out to be another cold winter's morning. 
Not that either one of them cares about how cold it is. As one doesn't feel how hot or cold it ever is. 
And to the other, this winter here in the city of Vexil, is warmer than the summers where he's originally from. 
The two of them after entering the city, made their way up through the quiet streets in the southern quarter of the capital of the city-state. 
More or less heading westwards, taking their time as they do so. As they're not in a rush at all. Even though they hope to execute a plan of theirs later on during the day. 
They even stop off at a bakery, as most of the city's bakeries start the day well before dawn too. One of them was extremely pleased that they stopped, as this particular bakery is known for it's pies. Both the savoury kind, and the sweet. 
After he purchased a rather large box of pies, they continued on their way. Always heading northwest through the streets of the city of Vexil. 
It's after dawn, and in the early morning they come to another stop. This time in an empty lane in a predominantly residential part of the city. 
And one of them glances upwards, before grabbing the other by the arm. Then leaping up to the roof of four storey building to their right .
A leap that would be unbelievable to the eyes of someone if they had been seen. 
Watch it cunt, me pies! Dorc da Orc almost growls before he realizes who he's with. The large ork glances sideways at Lord Farque, who has already let him go once they're on the rooftop of a four storey building, here in the west of the city of Vexil. 
The ork warleader quickly glances at his pies, and grunts in satisfaction that none fell out of the large box. Not that there's many left, since he's been scoffing them ever since they left the bakery they stopped at a little earlier. 
The big burly ork from the southern polar region of world takes a pie from the box, and sniffs it. He definitely smells fruit encased in the pastry. 
And though Dorc da Orc or Dorkindle which is his given name, wouldn't ordinarily eat fruit of any kind. 
But since the pie is sweet, and warm. He shoves it whole into his mouth, and chews and chomps it with delight. As he like all of ork kind, has a sweet tooth to say the least. Even though they normally abhor fruit of any kind, and that goes for vegetables too. 
Leaving the ork general in his armies to the remainder of the pies he purchased a little earlier from a bakery they stopped at. 
Lord Farque looks away to the east, here in the city of Vexil. The large heavily armoured deathlord looks more or less to the city center, though on this side, the west side of the middle of the city, that though isn't the largest city in the Southlands. That honour belongs to the city of Brattonbury. 
It's pretty much the second largest city found in the Southlands, and it also has the largest population of any city in the Southlands. 
The undead warlord slightly nods his full helmed head as he senses eastwards, and finds those he's been looking for. 
"Looks like they're getting an early start" Lord Farque murmurs to himself in the ancient language of command. 
A language that only he and the sword strapped across his back, understands. Out of all the beings, here in the city of Vexil at this time. 
The lord and ruler of the Lands Farque glances to his right when Dorc da Orc steps forward to stand beside him, and the large ork asks him "What we fucken looking at?". 
"There cunt" replies the lord of the death realm, who like Dorkindle speaks orkish, as they tend to do when they're alone. 
"There, there and there" adds the undead warlord, who has the name of Draugodrottin that the people of his lands also know him by. 
The ork who was named warleader of his race by Lord Farque a number of years ago. Grunts as he looks at the large structures in the distance. 
Some of the largest, possibly the largest buildings and structures to be found in the city of Vexil. They're some of the main churches and temples here in the capital of the city-state of Vexil. Only parts of the Mage College has any structures that are larger, with the exception of the city's main airdocks and the Mage Tower in the city center. 
The weaponsmith, who hails from the wolf tribe of orks grunts again a few moments later, when he remembers what they're actually doing here in the city of Vexil on this cold winter's morning. 
"He fucken there?" asks the large ork who is a general in the Armies of Farque, the lord and ruler of that particular nation, nods his full helmed yes, then says "He is". 
The big burly ork from the southern polar region of the world grunts again, then he sits down as the two of them wait. 
A little later in the morning, as Draugodrottin or Des'tier which is his elven name, which translates as The Destroyer. 
Looks eastwards towards the city center, nods his full helmed head once again, then murmurs "Finally". 
Then the undead warlord with his right boot, nudges Dorc da Orc in the side. The large ork who is lying on the roof, snoring. Grunts and wakes up when he feels the steel boot of the deathlord of Farque in his side. 
"Huh?" says the ork warleader, who follows that with "What?" as he rolls over, squashing the empty box that was next to him. 
"Me pies!" blurts out the big burly ork from the southern polar region of the world in a tone of panic. 
Which earns a roll of the eyes from the lord and ruler of the Lands Farque, who then says in a dry tone of voice "You ate them all you fat fuck". 
Dorkindle mutters "Dorc not fat" before he gets to his feet and looks around, before looking eastwards, the direction the large heavily armoured deathlord is looking. 
"He's moving" says the  deathlord of Farque who follows that with "They're with him" he continues with "There's a trio of clerics with them too". 
The lord of the death realm explains what's happening. And the ork weaponsmith, who normally forgets a lot of  what's told to him. He retains most of the information Draugodrottin tells him. 
"There's groups of them moving out" says the deathlord of Farque, who continues on from that with "He and that lot with him are heading that way". 
The large ork looks to the south where the undead warlord has pointed, hoping to see those they have plans for. 
But for now, he can't see them. And just grunts when Lord Farque tells him "Guess they'll be searching in that part of the city for me at first". 
Des'tier then tells the ork who is a general in his armies "Others are coming this way". The large heavily armoured deathlord points to a building about three hundred yards away to the east of them. 
And as an airship passes over that part of the city heading for the nearest airdocks, a half dozen people suddenly appear on the roof of the building the undead warlord just pointed to. They're a mix of priests, priestesses and clerics. 
"He'll eventually lead that lot with him our way" says the lord and ruler of the Lands Farque, who then adds "But first we'll deal with that lot heading this way". Des'tier then tells the ork warleader "Come on cunt". 
The big burly ork from the southern polar region of the world grunts and follows after the deathlord of Farque who nods for him to follow..
"Remember, you're dead" says Draugodrottin, who continues with "Well they think you are". Which garners a chuckle from the weaponsmith from the wolf tribe of orks. 
"Get in" says the undead warlord who points to a hole in the roof he smashed in when the large ork was taking a nap. 
"And stay out of fucking sight" adds the lord of the death realm after the ork general hops down through the hole, and ends up in an empty room of the large residential building. 
Des'tier who figures he'll be sensed sooner or later, probably sooner. As he knows one of the two clerics in the group who are nearby. Is powerful enough to sense him. 
Tells the large ork who is the son of the former matriarch of the wolf tribe of orks "Kill any of them who drop or fall down in there with you". 
Dorc da Orc chuckles at the prospect of that, then he steps back and away from the hole in the roof above him. 
The warleader of the ork race then waits, he doesn't have to wait long. As he hears with his naturally enhanced hearing, Lord Farque say in a normal conversational tone of voice "Here comes that first fucking lot" followed by "They've spotted me". 
Dorkindle grunts as he remembers something, then he says "Hey Farque". "What?" is the reply from the undead warlord up on the roof. 
"When he brings that fucken bunch who caughts Dorc" says the large ork, who continues on with "Save that one cunt for me" followed by "You know, the fucken one me told you about" the ork weaponsmith then silently adds, that cuntbag who chopped Dorc's arm off. 
"Fine" is the reply from Draugodrottin up on the roof, who after a brief pause adds "Now fuck up" quickly followed by "This lot are teleporting here". 
The big burly ork from the southern polar region of the world grunts, then he waits. He doesn't have to wait long, as he soon smells and hears others up on the roof with Lord Farque. 
As shouts and screams come from those who have just appeared on the top of the four storey building, Dorc da Orc chuckles then murmurs "They dead". 
The ork general steps back as suddenly someone comes flying backwards down through the hole in the roof, and hits the floor with a thud, followed by a groan. 
Dorkindle see's it's a priestess by the looks of things, from what church, he has no idea, but the ork weaponsmith sees that she's still alive. 
The warleader of the ork race steps forward when the priestess rolls over when she suddenly smells something rather pungent to say the least. 
She spots the large ork, and blinks in surprise, before saying "What? The ork?" followed by "You're dead". 
"Nah cunt" says Dorc da Orc, who then adds "You dead". Before he stomps on the head of the prone priestess, smashing her skull apart into a bloody pulp, instantly killing her. Much to the delight of the ork who is a general in the Armies of Farque. 
The large ork grunts, then looks up at Lord Farque who is looking down through the hole in the rooftop. 
"She's dead I take it?" dryly asks the large heavily armoured deathlord of Farque, which earns a chuckle from Dorkindle, who between chuckling, says "Yep". 
"No doubt some others will head this way"'says Des'tier who follows that with "Might be a while before he shows up with that lot with him". 
The ork warleader just grunts to that, and while Lord Farque wanders from view up on the roof. 
Both he and Dorc da Orc wait. They wait for Beldane the cleric to eventually find them. The fighting cleric in the church of Glaine who has with him, the remainder of the group that the three of them have been chasing throughout northern Vexil, as well as down here in the city of Vexil itself . . . . . .